Do you go to the dungeon?

Targets & Ranges in Fights

I need to port over my new edition of this text here to this wiki.

What’s new? Simpler volley rules for ranged attacks, and a more logical & consistent take on reach weapons (they are really strong you guys!).

Oh I forgot that the 25′ speed threshold is also new; a generalization of my old Ray of Frost ruling. That’s why I removed the Ray of Frost specific house rule and now we have one rule that adds meaning all kinds of things: encumbrance, leg damage, ray of frost, the battle master’s Maneuvering Attack, prone costing half your movement etc etc.