Do you go to the dungeon?

Instant Player Character Stats

(Suuuuper optional! It's obv stronger to roll&place normally!)

Roll 1d10 and 1d12 and write down the results. That's all the stats you need, now go on and select class, equipment etc and start playing!

Here's what your stats are, once you need them:

Strength

d10↓ d12→1 2 3 4 5 6 7 8 9 101112
1 151515151515151515151515
2 131212121310101013101010
3 131212121310101013101010
4 131212121310101013101010
5 131212121310101013101010
6 151515151515151515151515
7 13121212138 8 8 138 8 8
8 13121212138 8 8 138 8 8
9 13121212138 8 8 138 8 8
10 13121212138 8 8 138 8 8

Dexterity

d10↓ d12→1 2 3 4 5 6 7 8 9 101112
1 131212121310101013101010
2 151515151515151515151515
3 121310101013121210138 8
4 121310101013121210138 8
5 121310101013121210138 8
6 13121212138 8 8 138 8 8
7 151515151515151515151515
8 12138 8 8 1312128 131010
9 12138 8 8 1312128 131010
10 12138 8 8 1312128 131010

Constitution

Always 14 with this method.

Intelligence

d10↓ d12→1 2 3 4 5 6 7 8 9 101112
1 121310101013121210138 8
2 121310101013121210138 8
3 151515151515151515151515
4 1010138 1212138 8 8 1312
5 1010138 1212138 8 8 1312
6 12138 8 8 1312128 131010
7 12138 8 8 1312128 131010
8 151515151515151515151515
9 8 8 13101212131010101312
10 8 8 13101212131010101312

Wisdom

d10↓ d12→1 2 3 4 5 6 7 8 9 101112
1 1010138 1212138 8 8 1312
2 1010138 1212138 8 8 1312
3 1010138 1212138 8 8 1312
4 151515151515151515151515
5 8 8 8 138 8 8 1312121213
6 8 8 13101212131010101312
7 8 8 13101212131010101312
8 8 8 13101212131010101312
9 151515151515151515151515
10 101010131010101312121213

Charisma

d10↓ d12→1 2 3 4 5 6 7 8 9 101112
1 8 8 8 138 8 8 1312121213
2 8 8 8 138 8 8 1312121213
3 8 8 8 138 8 8 1312121213
4 8 8 8 138 8 8 1312121213
5 151515151515151515151515
6 101010131010101312121213
7 101010131010101312121213
8 101010131010101312121213
9 101010131010101312121213
10 151515151515151515151515

Or, Calculate the Whole Stat Line in One Go

Put a 14 in constitution.

There are five empty spots remaining.

Read the d10 as if it were a 1234512345 die (i.e. subtract five if it's over five). So if you rolled a seven, that's the second empty spot, dex. Put 15 there.

There are four empty spots remaining.

Read the d12 as if it were a 123412341234 die. (i.e. keep subtracting four as long as it's over four.) So if you rolled an 8, that's the fourth empty spot. Put a 13 there.

There are three empty spots remaining.

Read the d12 as if it were a 111122223333 die. (I.e. divide it by four and round up.) So if you rolled an 11, that's the third empty spot. Put a 12 there.

There are two empty spots remaining.

Read the d10 as if it were a 1111122222 die. (I.e. as a normal "high/low" die.) So if you rolled a 4, that's the first empty spot. Put a 10 there.

Put an 8 in the last empty spot. Yer done!