Do you go to the dungeon?

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rules:houserules-changelog [2019-05-12 07:53] – [2019-05-12] sandrarules:houserules-changelog [2019-05-21 07:09] – [2019-05-13] sandra
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   * <del>Remove "impose morale check" on wounding in [[Oh, Injury!]]; wounding car trigger morale check but that's an additional effect, not one of the choices when you hurt them</del>   * <del>Remove "impose morale check" on wounding in [[Oh, Injury!]]; wounding car trigger morale check but that's an additional effect, not one of the choices when you hurt them</del>
   * You can impose disad on the morale check; you can make an especially scary wound   * You can impose disad on the morale check; you can make an especially scary wound
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 +===== 2019-05-13 =====
 +
 +  * Expanded the rules for [[making torches]]
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 +===== 2019-05-17 =====
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 +  * Started experimenting with the diegetical moves in fighting being grounds for adv or disadv, not based on creativity but on fictional positioning
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 +===== 2019-05-21 =====
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 +  * [Made light armor just as hard to sleep in as the other armor types](rules/wilderness#sleeping-without-a-tent)