Differences
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rules:hit-points-and-damage [2020-02-06 22:43] – [Table of Woes] sandra | rules:hit-points-and-damage [2020-10-24 11:45] – [Pretties edition] sandra | ||
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|Lost limb or eye|Various|Injury roll // | |Lost limb or eye|Various|Injury roll // | ||
|Scar|Adv or Disad on Cha unless minor|Injury roll // | |Scar|Adv or Disad on Cha unless minor|Injury roll // | ||
- | |Broken bone or swollen eye|Impaired, | + | |Broken bone or swollen eye|Impaired, |
- | |Internal injury or broken ribs|Must make con saves to make combat actions|Injury roll // | + | |Internal injury or broken ribs|Must make con saves to make combat actions|Injury roll // |
- | |Festering Wound|Lose 1 max hp per day|Injury roll // | + | |Festering Wound|Lose 1 max hp per day|Injury roll // |
- | |Wound|Lose 1 max hp per day|Getting hurt diegetically, | + | |Wound|Lose 1 max hp per day|Getting hurt diegetically, |
- | |Bloody cut|Lose 6 current hp // | + | |Bloody cut|Lose 6 current hp // |
More serious injuries are also accompanied by DSFs, passing out, or dying. | More serious injuries are also accompanied by DSFs, passing out, or dying. | ||
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You can attack the monster' | You can attack the monster' | ||
- | An attack | + | You can also use the scimitar ability or any other [[weapon maneuvers|weapon maneuver]] if you're proficient& |
+ | |||
+ | Beyond those two, any other that crosses a monster' | ||
^Target area^Effect^ | ^Target area^Effect^ | ||
|Legs, wings|Monster can't move next round| | |Legs, wings|Monster can't move next round| | ||
- | |Arms|Monster attacks with disad next attack| | + | |Arms, spikes etc|Monster attacks with disad next attack| |
- | |Head, neck|Next attack on monster has adv| | + | |Neck, head. Also: plates, armor, other protective features|Next attack on monster has adv| |
- | |Torso|Both you and the monster has disadv on one attack and one defense each| | + | |Vague torso|No effect| |
- | + | |Specific part of torso (back, waist etc)|Adjudication what's best from above three effects| | |
+ | |Forgot to describe|No effect, or weapon sticks or breaks| |