Differences
This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
rules:weapon-maneuvers [2022-12-13 23:52] – [Parrying with "defense check" rules] sandra | rules:weapon-maneuvers [2022-12-13 23:57] (current) – [Parrying with "defense check" rules] sandra | ||
---|---|---|---|
Line 13: | Line 13: | ||
result of your failed defense roll, vs the NPC's AV+10. | result of your failed defense roll, vs the NPC's AV+10. | ||
- | *Example:* You have defense +3 and roll a two so your defense is five, | + | *(Example: You have defense +3 and roll a two so your defense is five, |
which misses an incoming AV of 14. To parry, if your longsword attack | which misses an incoming AV of 14. To parry, if your longsword attack | ||
is +4, roll d20+6 (a fresh d20 plus your attack bonus of +4 plus the | is +4, roll d20+6 (a fresh d20 plus your attack bonus of +4 plus the | ||
- | two you rolled on your defense) vs 24 (their AV 14, plus ten). | + | two you rolled on your defense) vs 24 (their AV 14, plus ten).* |
**PC being parried by NPC.** It's probably easier to have the NPC roll | **PC being parried by NPC.** It's probably easier to have the NPC roll | ||
the parry vs the incoming attack you rolled. | the parry vs the incoming attack you rolled. | ||
- | Otherwise, add a new d20 to your original result, and compare that to | + | Otherwise, add a new d20 to your original result, and compare that sum to |
the NPC's AV+12. | the NPC's AV+12. | ||
**Crits:** It's the original defense/ | **Crits:** It's the original defense/ | ||
The parry check can prevent a crit, not cause a crit. But as you can | The parry check can prevent a crit, not cause a crit. But as you can | ||
- | see above, it's much harder to parry a crit. If you try to lock blades | + | see above, it's much harder to parry a crit. |
- | after being critted you only get to add 1. And when an NPC tries to | + | |
- | lock-blades your crit on them, you get to add 20. | + | |
**DC for Disarming Parry:** Prof+strexterity+8. Or roll | **DC for Disarming Parry:** Prof+strexterity+8. Or roll |