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| rules:weapon-maneuvers [2022-12-11 11:13] – [Pike] sandra | rules:weapon-maneuvers [2022-12-13 23:57] (current) – [Parrying with "defense check" rules] sandra | ||
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| ====== Weapon Maneuvers ====== | ====== Weapon Maneuvers ====== | ||
| - | To use these, you only need to be proficient with the weapon. Any class can do it. And NPCs can do it so expect a lot of hidden daggers! | + | To use these, you only need to be proficient with the weapon. Any |
| + | class can do it. And NPCs can do it so expect a lot of hidden daggers! | ||
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| + | ===== Parrying with " | ||
| + | |||
| + | This is for *Lock Blades* and *Disarming Parry*. | ||
| + | |||
| + | **PC parrying NPC.** Make an attack roll but also add the natural die | ||
| + | result of your failed defense roll, vs the NPC's AV+10. | ||
| + | |||
| + | *(Example: You have defense +3 and roll a two so your defense is five, | ||
| + | which misses an incoming AV of 14. To parry, if your longsword attack | ||
| + | is +4, roll d20+6 (a fresh d20 plus your attack bonus of +4 plus the | ||
| + | two you rolled on your defense) vs 24 (their AV 14, plus ten).* | ||
| + | |||
| + | **PC being parried by NPC.** It's probably easier to have the NPC roll | ||
| + | the parry vs the incoming attack you rolled. | ||
| + | |||
| + | Otherwise, add a new d20 to your original result, and compare that sum to | ||
| + | the NPC's AV+12. | ||
| + | |||
| + | **Crits:** It's the original defense/ | ||
| + | The parry check can prevent a crit, not cause a crit. But as you can | ||
| + | see above, it's much harder to parry a crit. | ||
| + | |||
| + | **DC for Disarming Parry:** Prof+strexterity+8. Or roll | ||
| + | strexterity+prof vs their str save value. The person who is holding | ||
| + | on to their weapon needs to use strength while the disarmer can choose | ||
| + | which of the two abilities they use to disarm. | ||
| ===== Swords ===== | ===== Swords ===== | ||
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