Do you go to the dungeon?

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rules:weapon-maneuvers [2022-12-13 23:49] – [Parrying with "defense check" rules] sandrarules:weapon-maneuvers [2022-12-13 23:56] – [Parrying with "defense check" rules] sandra
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 To use these, you only need to be proficient with the weapon. Any To use these, you only need to be proficient with the weapon. Any
 class can do it. And NPCs can do it so expect a lot of hidden daggers! class can do it. And NPCs can do it so expect a lot of hidden daggers!
 +
  
  
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 the parry vs the incoming attack you rolled. the parry vs the incoming attack you rolled.
  
-Otherwise, add a new d20 to your original result, and compare that to+Otherwise, add a new d20 to your original result, and compare that sum to
 the NPC's AV+12. the NPC's AV+12.
  
 **Crits:** It's the original defense/attack that matters for crits. **Crits:** It's the original defense/attack that matters for crits.
 The parry check can prevent a crit, not cause a crit. But as you can The parry check can prevent a crit, not cause a crit. But as you can
-see above, it's much harder to parry a crit. If you try to lock blades +see above, it's much harder to parry a crit.
-after being critted you only get to add 1. And when an NPC tries to +
-lock-blades your crit on them, you get to add 20.+
  
 **DC for Disarming Parry:** Prof+strexterity+8. Or roll **DC for Disarming Parry:** Prof+strexterity+8. Or roll
-striexterity+prof vs their str save value. The person who is holding+strexterity+prof vs their str save value. The person who is holding
 on to their weapon needs to use strength while the disarmer can choose on to their weapon needs to use strength while the disarmer can choose
 which of the two abilities they use to disarm. which of the two abilities they use to disarm.