Differences
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| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| rules:oh-injury [2019-05-08 12:16] – [You can hurt the monster] sandra | rules:oh-injury [Unknown date] (current) – external edit (Unknown date) 127.0.0.1 | ||
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| * A **one time** advantage on defending against them | * A **one time** advantage on defending against them | ||
| * A **one turn** halving of their speed | * A **one turn** halving of their speed | ||
| - | * A **morale roll**, if they aren't undead, constructs or otherwise unfazeable creatures | + | * Impose disadvantage on **one** of their morale checks |
| Within that limitation, there are lots of things you can do. Harm their legs, their sword arm, their shield arm, their vision, their ribs etc. | Within that limitation, there are lots of things you can do. Harm their legs, their sword arm, their shield arm, their vision, their ribs etc. | ||
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| Same as with the killing blow; you can use a similar ability as you've been using for maneuvering but it's a separate blow; a harming blow. See examples below♥ | Same as with the killing blow; you can use a similar ability as you've been using for maneuvering but it's a separate blow; a harming blow. See examples below♥ | ||
| + | |||
| + | In addition to the wound, the monster has to make a morale check unless it's undead or construct. | ||
| ===== Maneuvering ===== | ===== Maneuvering ===== | ||
