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rules:mass-combat [2020-10-16 14:13] – Made some non-alphabetical edits www-data | rules:mass-combat [2020-10-16 14:22] (current) – Troop Class^Level^Start Battle Rating www-data | ||
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needed" | needed" | ||
- | d20 Roll Needed | + | ^d20 Roll Needed^Attackers Needed for One to Hit^ |
- | -|- | + | |1–5 |
- | 1–5|1 | + | |6–12 |
- | 6–12|2 | + | |13–14 |
- | 13–14|3 | + | |15–16 |
- | 15–16|4 | + | |17–18 |
- | 17–18|5 | + | |19 |
- | 19|10 | + | |20 |
- | 20|20 | + | |
Let's say it's goblins (+4) vs guards (AC 16) so (12) we find a 2! | Let's say it's goblins (+4) vs guards (AC 16) so (12) we find a 2! | ||
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for detailed results: | for detailed results: | ||
- | Diff|Losses (w)|(l)|Exhaustion (w)|(l)|Location (w)|(l) | + | ^Diff ^Losses (w)^(l) ^Exhaustion (w)^(l) ^Location (w) ^(l) ^ |
- | -|-|-|-|-|-|- | + | |1–8 |
- | 1–8|0|10%|0|0|Holds the field|Must retreat one | + | |9–15 |
- | 9–15|0|20%|0|0|Holds the field|Must retreat one | + | |16–24 |
- | 16–24|10%|20%|0|+2|Holds the field|Must retreat one | + | |25–30 |
- | 25–30|10%|30%|0|+2|Holds the field|Must retreat two | + | |31–38 |
- | 31–38|20%|40%|+2|+4|Must retreat one|Must retreat one | + | |39–50 |
- | 39–50|0%|30%|0|+4|Holds the field|Must retreat three | + | |51–63 |
- | 51–63|20%|50%|+2|+4|May advance one|Must retreat four | + | |64–80 |
- | 64–80|30%|60%|+2|+4|May advance one|Must retreat four | + | |81–90 |
- | 81–90|10%|50%|0|+4|May advance three|Must retreat three | + | |91–100 |0% |30% |0 |
- | 91–100|0%|30%|0|Routed|May advance three|Routed | + | |101–120|20% |
- | 101–120|20%|70%|0|Routed|May advance three|Routed | + | |121–150|10% |
- | 121–150|10%|70%|0|Routed|May advance three|Routed | + | |151+ |
- | 151+|10%|100%|0|—|May advance five|— | + | |
**Routed** means that the survivors scatter and migth make it home in 1d10 weeks. | **Routed** means that the survivors scatter and migth make it home in 1d10 weeks. | ||
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6. Withdraw (retreat rather than fight) | 6. Withdraw (retreat rather than fight) | ||
- | |Overwhelm|Attack|Envelop|Trap|Hold|Withdraw | + | ^ ^Overwhelm^Attack^Envelop^Trap ^Hold ^Withdraw^ |
- | -|-|-|-|-|-|- | + | |Overwhelm|C2/ |
- | Overwhelm|C2/ | + | |Attack |
- | Attack|C2/ | + | |Envelop |
- | Envelop|+10/ | + | |Trap |
- | Trap|C2/ | + | |Hold |
- | Hold|C2/ | + | |Withdraw |+20/ |
- | Withdraw|+20/ | + | |
C1, C2 etc | C1, C2 etc | ||
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: Fight cancelled! | : Fight cancelled! | ||
- | ![War Machine RPS Wheel(/ | + | {{https:// |
### Optional Mercy Rules | ### Optional Mercy Rules | ||
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came from the [Immortals Companion][ic]♥) | came from the [Immortals Companion][ic]♥) | ||
- | Troop Class|Level|Start Battle Rating | + | ^Troop Class^Level^Start Battle Rating^ |
- | -|- | + | |Untrained |
- | Untrained|1–2|10 | + | |Poor |
- | Poor|3–4|30 | + | |Mediocre |
- | Mediocre|5–6|45 | + | |Fair |
- | Fair|7–9|60 | + | |Good |
- | Good|10–12|75 | + | |Very Good |13–15|90 |
- | Very Good|13–15|90 | + | |Great |16–18|110 |
- | Great|16–18|110 | + | |Superb |
- | Superb|19+|130 | + | |
You can also look at CR; look under level and then go up one step. So | You can also look at CR; look under level and then go up one step. So | ||
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The bigger army gets a bonus by its ratio to the smaller. | The bigger army gets a bonus by its ratio to the smaller. | ||
- | Bigger to larger|Bonus | + | ^Bigger to larger^Bonus^ |
- | -|- | + | |1½ to 1 |
- | 1½ to 1|+15 | + | |2 to 1 |+30 | |
- | 2 to 1|+30 | + | |3 to 1 |+45 | |
- | 3 to 1|+45 | + | |4 to 1 |+60 | |
- | 4 to 1|+60 | + | |5 to 1 |+70 | |
- | 5 to 1|+70 | + | |6 to 1 |+80 | |
- | 6 to 1|+80 | + | |7 to 1 |+90 | |
- | 7 to 1|+90 | + | |8–10 to 1 |
- | 8–10 to 1|+100 | + | |11–15 to 1 |+110 | |
- | 11–15 to 1|+110 | + | |16–20 to 1 |+120 | |
- | 16–20 to 1|+120 | + | |21–30 to 1 |+130 | |
- | 21–30 to 1|+130 | + | |31–40 to 1 |+140 | |
- | 31–40 to 1|+140 | + | |41–50 to 1 |+150 | |
- | 41–50 to 1|+150 | + | |51–60 to 1 |+160 | |
- | 51–60 to 1|+160 | + | |
etc | etc | ||