Differences
This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
rules:making-torches [2019-05-13 05:43] – [The Burnination Stabilizer] sandra | rules:making-torches [2019-06-25 13:37] (current) – [Making torches] sandra | ||
---|---|---|---|
Line 3: | Line 3: | ||
//(only in the game! don't burn yourself IRL kids!)// | //(only in the game! don't burn yourself IRL kids!)// | ||
- | Only torchmaker' | + | Only torchmakers |
Alchemists, rangers, scouts, outlanders and outriders are all torchmakers. | Alchemists, rangers, scouts, outlanders and outriders are all torchmakers. | ||
Line 39: | Line 39: | ||
Do not use pitch or tar as a burnination stabilizer if you're gonna take it in dungeons. It becomes super smoky.\\ | Do not use pitch or tar as a burnination stabilizer if you're gonna take it in dungeons. It becomes super smoky.\\ | ||
Works OK for outdoor use. List these torches as "pitch torch" if you make them. But I haven' | Works OK for outdoor use. List these torches as "pitch torch" if you make them. But I haven' | ||
+ | |||
+ | ===== Dropping Torches ===== | ||
+ | |||
+ | If you drop a torch you need make a DC 10 Wis save. If you fail it goes out, if you succeed it stays lit. If you drop it in water it just goes out. |