Do you go to the dungeon?

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
rules:looking-for-stuff-outdoors [2020-02-01 23:41] sandrarules:looking-for-stuff-outdoors [2020-09-28 09:32] (current) – Mud and straw |Making houses |3 forage points |Warm, bright and muddy |1 medium bag of bricks www-data
Line 15: Line 15:
 You can search for other things as well: You can search for other things as well:
  
-^Name                                             ^Use                                  ^Finding                       ^Environment                                   ^Storing                                                        ^ +^Name                                      ^Use                                  ^Finding                    ^Environment                                   ^Storing                                                        ^ 
-|Blood viola (tiny red flower)                    |Part of a potion of healing          |3 forage points               |Forests, meadows and swamps                   |Tiny item, but soft so 50 of them can fit into empty bottles   | +|Blood viola (tiny red flower)             |Part of a potion of healing          |3 forage points            |Forests, meadows and swamps                   |Tiny item, but soft so 50 of them can fit into empty bottles   | 
-|Moss or fireflies                                |One hour of Light spell              |3 forage points               |Forests, meadows and swamps                   |Small item                                                     +|Moss or fireflies                         |One use of Light spell               |3 forage points            |Forests, meadows and swamps                   |Up to six uses fit into a small item                           
-|Phosphorus, wychwood or glowworm                 |Six uses of Dancing Lights           |1 forage point                |Deep forests                                  |Small item                                                     | +|Phosphorus, wychwood or glowworm          |Six uses of Dancing Lights           |1 forage point             |Deep forests                                  |Small item                                                     | 
-|Dry balsa wood                                   |Three uses of Dancing Lights         |1 forage point                |Forests on dry days                           |Small item                                                     | +|Dry balsa wood                            |One use of Produce Flame             |1 forage point             |Forests on dry days                           |Small item                                                     | 
-|Mistletoe Sprig                                  |One use of Goodberry                 |10 forage points              |Temperate leafy forests                       |Small item                                                     | +|Mistletoe Sprig                           |One use of Goodberry                 |10 forage points           |Temperate leafy forests                       |Small item                                                     | 
-|Sammarcass root + Bee’s wax + Bepuga seeds       |One 20-application batch of bug salve|All forage points for a day   |Chultan Jungle                                |Small item                                                     | +|Sammarcass root + Bee’s wax + Bepuga seeds|One 20-application batch of bug salve|All forage points for a day|Chultan Jungle                                |Small item                                                     | 
-|Deathtoads                                       |10 doses of Deathtoad Toxin          |5 forage points               |Tree tops                                     |The toad is a small item, the vial of toxin will be a tiny item| +|Deathtoads                                |10 doses of Deathtoad Toxin          |5 forage points            |Tree tops                                     |The toad is a small item, the vial of toxin will be a tiny item| 
-|Ichor                                            |10 doses of Chuul Ichor poison       |All forage point for a day    |Harvest from vampires, ghûls, zombies, similar|Tiny item                                                      | +|Ichor                                     |10 doses of Chuul Ichor poison       |All forage point for a day |Harvest from vampires, ghûls, zombies, similar|Tiny item                                                      | 
-|Murk leaves                                      |10 doses of Wooziness Tonic          |4 forage points               |Leafy trees any climate                       |Tiny item                                                      | +|Murk leaves                               |10 doses of Wooziness Tonic          |4 forage points            |Leafy trees any climate                       |Tiny item                                                      | 
-|Precious Tear (little white flower)              |Part of basic poison                 |3 forage points               |Rainy days far from the madding crowd         |Tiny item                                                      | +|Precious Tear (little white flower)       |Part of basic poison                 |3 forage points            |Rainy days far from the madding crowd         |Tiny item                                                      | 
-|Sticks                                           |Part of torches                      |Free                          |Any trees around?                             |Each is a small item                                           | +|Sticks, fibers and fat                    |Torches                              |3 forage points            |A place with trees                            |Each is a small item                                           | 
-|Typha plants (“cat tails”)or dry grassor bark|Part of torches                      |Each forage point gives you 10|Down by the water                             |Each is a small item (10 is a big item).                       +|Wisteria petalsclover leaves, bark      |⅓ Find Familiar Components           |forage points            |Tight groves, dense vegetation                |3×⅓ of components together fit as one small item               
-|Animal fat                                       |Part of torches                      |Free…                         |…if you have a dead animal                    |Small item, or take it once you use it                         |+|Mud and straw                             |Making houses                        |3 forage points            |Warm, bright and muddy                        |1 medium bag of bricks                                         |
  
 But there is a ginormous brutal catch.\\ But there is a ginormous brutal catch.\\
Line 42: Line 42:
 ===== Making the Stuff with the Stuff ===== ===== Making the Stuff with the Stuff =====
  
-^Tool&Proficiency Needed^Ingredients                                     ^Time             ^Result                                     ^ +^Tool&Proficiency Needed^Ingredients                                     ^Time         ^Result                                     ^ 
-|Herbalism kit          |(Up to) 25 batches bug salve ingredients        |One full day     |(Up to) 25 batches of 20-application salves| +|Herbalism kit          |(Up to) 25 batches bug salve ingredients        |One full day |(Up to) 25 batches of 20-application salves| 
-|Herbalism kit          |25 blood violas + 1 flask                       |One full day     |One potion (one drink) of healing          | +|Herbalism kit          |25 blood violas + 1 flask                       |One full day |One potion (one drink) of healing          | 
-|Herbalism kit          |100 blood violas + 1 flask                      |1 workweek       |One potion (one drink) of greater healing +|Herbalism kit          |100 blood violas + 1 flask                      |1 workweek   |One potion (one drink) of greater healing 
-|Herbalism kit          |1000 blood violas + 1 flask                     |3 workweeks      |One potion (one drink) of superior healing | +|Herbalism kit          |1000 blood violas + 1 flask                     |3 workweeks  |One potion (one drink) of superior healing | 
-|Herbalism kit          |10000 blood violas + 1 flask                    |4 workweeks      |One potion (one drink) of supreme healing +|Herbalism kit          |10000 blood violas + 1 flask                    |4 workweeks  |One potion (one drink) of supreme healing  
-|Poisoner’s kit         |Deathtoads + vial                               |Short rest       |10 doses of Deathtoad Toxin                | +|Herbalism kit          |3×⅓ Find Familiar components                    |One full day |One use of _Find familiar_ components      
-|Poisoner’s kit         |Ichor + vial                                    |Short rest       |10 doses of Chuul Ichor poison             | +|Poisoner’s kit         |Deathtoads + vial                               |Short rest   |10 doses of Deathtoad Toxin                | 
-|Poisoner’s kit         |Murk leaves + vial                              |Short rest       |10 doses of Wooziness Tonic                | +|Poisoner’s kit         |Ichor + vial                                    |Short rest   |10 doses of Chuul Ichor poison             | 
-|Poisoner’s kit         |50 Precious Tears + vial                        |Two full days    |1 application of basic poison              | +|Poisoner’s kit         |Murk leaves + vial                              |Short rest   |10 doses of Wooziness Tonic                | 
-|Cook’s Utensils        |4 (or 2d4) pounds of fresh food + lucky die roll|Short rest       |2 (or 1d4) rations                         | +|Poisoner’s kit         |50 Precious Tears + vial                        |Two full days|1 application of basic poison              | 
-|“Torchmaker”           |Stick + Wick + Thick                            |2 mins per torch.|Torches!                                   |+|Cook’s Utensils        |4 (or 2d4) pounds of fresh food + lucky die roll|Short rest   |2 (or 1d4) rations                         | 
 +|Spellbook class feature|Gems                                            |1 day/25gp   |Magic ink for twice the gems' value        | 
 +|Mason's Tools          |150 bags of bricks                              |One workweek |A small house with earthen floor           |
  
 For the **bugsalve**, you are using the wax as emulsifier for the fat in the seeds and you store it in the root. It takes a full day for it all to dry out properly but you can make 25 batches in that day. For the **bugsalve**, you are using the wax as emulsifier for the fat in the seeds and you store it in the root. It takes a full day for it all to dry out properly but you can make 25 batches in that day.
Line 64: Line 66:
 It’s your choice to go for 4 to 2, or roll both sides (2d4 to 1d4). You could end up paying 2 for 4, but you could also end up paying 8 for 1. It’s your choice to go for 4 to 2, or roll both sides (2d4 to 1d4). You could end up paying 2 for 4, but you could also end up paying 8 for 1.
  
-You are a **torchmaker** if you are an alchemist, ranger, scout, outlander or outrider. Other people get a once-in-a-lifetime DC 20 wisdom check to see if they are a torchmaker by figuring it out on their own. If they aren’t, they can become a torchmaker by learning it in ten 2h lessons from an alchemistranger or scout. (Other types of torchmakers can’teach it. It’s kinda tricky to get it right.) Foraged wicks (instead of using torn cloth or something) is fiddly and adds +5 mins per torchIf using salve as thick: +5 mins per torch. If using animal fat as thick: +30 min base and +3 mins per torch.+For **magic ink** out of gems, if you put in less than 25 dinars worth 
 +of gems, they are lost and the ink doesn'work. Butas long as you 
 +put in at least 25you don'have to make perfect divisions of 25, 
 +for example if you put in 35 dinars worth of gems, that's gonna take 
 +two full days of work and you get 70 gp worth of magic ink. 
 +You have to work **consecutive days** or the gems are lost.
  
-//(Deathtoad ToxinChuul Ichor and Wooziness Tonic are from book called “Beyond Damage Dice” #nospons The blood violaprecious tears, bug salve ingredients I came up with on my ownThanks for having patience with that…)//+This means that if you don't know the gems' valueit'a 
 +push-your-luck game. Put in too few gemsand you risk getting under 
 +25 and losing themPut in too many, and you risk not having enough 
 +downtime days available to finish the batch before it crustifies and 
 +is destroyed.
  
 +It goes day by day: you say what gems you put in, DM maths out (by
 +dividing by 25 and rounding up) how many days it takes, notes that
 +(along with the value of the ink, by doubling the value of the gems)
 +secretly, and then you go day by day "is it finished yet?" until it
 +is, and the DM tells you how much the value is.