Do you go to the dungeon?

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rules:inspiration [2019-06-06 09:39] sandrarules:inspiration [2019-06-06 09:42] – [Inaction or failed action] sandra
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 You gain insp from giving in (in conversations), or for letting your You gain insp from giving in (in conversations), or for letting your
-party members down.+fellow party members down.
  
 First of all, grab an insp token so that the rest of us can see what's First of all, grab an insp token so that the rest of us can see what's
 going on, then challenge one of your (or someone elses) relationships, going on, then challenge one of your (or someone elses) relationships,
-traits, ideals, bonds or flaws through a conversation, through an +traits, ideals, bonds or flaws through [[inspiration#challenging-conversation|a conversation]], through [[inspiration#through-action|an 
-action, or through an inaction or failed action.+action]], or through [[inspiration#inaction-or-failed-action|an inaction or failed action]].
  
 ==== Challenging conversation ==== ==== Challenging conversation ====
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 Be ready to have to deal with the consequences of giving in. Be ready to have to deal with the consequences of giving in.
  
-==== Inaction or failed action  ====+==== Through action ===
  
 Grab an insp token. Grab an insp token.
  
-Show, or tell, how your trait, ideal, bond or flaw prevents you from succeeding on **something that other player characters rely on you to do**+Show, or tell, how your trait, ideal, bond or flaw leads you to do **something that other player characters rely on you to //not// do**.
- +
-Sometimes it's you trying to do the thing but failing (for example you have the flaw "I do sloppy work"). If you already rolled a die, flip the successful d20 to %%1%% and fail. (You don't gain inspiration if you aready failed on the roll.) If there weren't a die roll for this particular task, just time spent, the time is wasted. +
- +
-Sometimes you just don't roll. This can be you trying & failing ("I do sloppy work") or it can be you not even trying ("I refuse to polish the armor of those beneath me").+
  
 If this is challenged it can lead to a conversation. In that case, the person who gives in gets the inspiration. If this is challenged it can lead to a conversation. In that case, the person who gives in gets the inspiration.
  
-==== Through action ===+==== Inaction or failed action  ====
  
 Grab an insp token. Grab an insp token.
  
-Show, or tell, how your trait, ideal, bond or flaw leads you to do **something that other player characters rely on you to //not// do**.+Show, or tell, how your trait, ideal, bond or flaw prevents you from succeeding on **something that other player characters rely on you to do**
 + 
 +Sometimes it's you trying to do the thing but failing (for example you have the flaw "I do sloppy work"). If you already rolled a die, flip the successful d20 to %%1%% and fail. (You don't gain inspiration if you aready failed on the roll.) If there weren't a die roll for this particular task, just time spent, then the time is wasted. 
 + 
 +Sometimes you just don't roll. This can be you trying & failing ("I do sloppy work") or it can be you not even trying ("I refuse to polish the armor of those beneath me").
  
 If this is challenged it can lead to a conversation. In that case, the person who gives in gets the inspiration. If this is challenged it can lead to a conversation. In that case, the person who gives in gets the inspiration.