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rules:injuries-and-wounds [2019-05-27 08:02] – created sandrarules:injuries-and-wounds [Unknown date] (current) – external edit (Unknown date) 127.0.0.1
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 Monster attacks can inflict: Monster attacks can inflict:
  
-outright death +  * outright death 
-death save failures +  death save failures 
-death save rolls +  death save rolls 
-injury rolls +  injury rolls 
-wounds +  wounds 
-other special effects (such as a ghoul's paralyze, a crocodile's grapple, a wight's life drain)+  other special effects (such as a ghoul's paralyze, a crocodile's grapple, a wight's life drain)
  
 Sometimes you can spend HP to avoid these, sometimes you also need to make a save, spend actions etc. Sometimes you can spend HP to avoid these, sometimes you also need to make a save, spend actions etc.
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 **Any magical healing heals all open wounds.** **Any magical healing heals all open wounds.**
  
-Or, someone tending to the wound can heal it non-magically but it takes **ten successes**; the successes don't have to be in a row but you can only try once per day per victim.+Or, someone tending to the wound can heal it non-magically but it takes **ten successes** (the person tending the wound making DC 15 wisdom checks); the successes don't have to be in a row but you can only try once per day per victim.
  
 The effect of the wound is that your HP max drops by 1 every day! The effect of the wound is that your HP max drops by 1 every day!