Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revision | |||
| rules:injuries-and-wounds [2020-02-01 10:48] – removed sandra | rules:injuries-and-wounds [Unknown date] (current) – external edit (Unknown date) 127.0.0.1 | ||
|---|---|---|---|
| Line 1: | Line 1: | ||
| + | ====== Injuries & Wounds ====== | ||
| + | |||
| + | Monster attacks can inflict: | ||
| + | |||
| + | * outright death | ||
| + | * death save failures | ||
| + | * death save rolls | ||
| + | * injury rolls | ||
| + | * wounds | ||
| + | * other special effects (such as a ghoul' | ||
| + | |||
| + | Sometimes you can spend HP to avoid these, sometimes you also need to make a save, spend actions etc. | ||
| + | |||
| + | ===== Wound ===== | ||
| + | |||
| + | The " | ||
| + | |||
| + | **Any magical healing heals all open wounds.** | ||
| + | |||
| + | Or, someone tending to the wound can heal it non-magically but it takes **ten successes** (the person tending the wound making DC 15 wisdom checks); the successes don't have to be in a row but you can only try once per day per victim. | ||
| + | |||
| + | The effect of the wound is that your HP max drops by 1 every day! | ||
