Do you go to the dungeon?

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rules:injuries-and-wounds [2019-05-27 08:02] – created sandrarules:injuries-and-wounds [2020-02-01 10:48] – removed sandra
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-====== Injuries & Wounds ====== 
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-Monster attacks can inflict: 
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-- outright death 
-- death save failures 
-- death save rolls 
-- injury rolls 
-- wounds 
-- other special effects (such as a ghoul's paralyze, a crocodile's grapple, a wight's life drain) 
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-Sometimes you can spend HP to avoid these, sometimes you also need to make a save, spend actions etc. 
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-===== Wound ===== 
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-The "wound" in that list is the same as the 14-16 entry on the lingering injury table dmg p 272; that's the mildest entry (since scars don't heal up) but still pretty bad. 
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-**Any magical healing heals all open wounds.** 
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-Or, someone tending to the wound can heal it non-magically but it takes **ten successes**; the successes don't have to be in a row but you can only try once per day per victim. 
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-The effect of the wound is that your HP max drops by 1 every day!