Do you go to the dungeon?

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rules:houseruled-spells-and-abilities [2020-09-14 06:29] – [Patient Defense] sandrarules:houseruled-spells-and-abilities [2020-09-14 06:34] – Purify Food and Drink www-data
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 Dry balsa wood. A six-pack costs 1 silver and is a small item. Dry balsa wood. A six-pack costs 1 silver and is a small item.
  
-### Purify Water+### Purify Food and Drink 
 Works normally. Works normally.
  
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 ### Fire Elemental "walk-through" ### Fire Elemental "walk-through"
-  * In ordinary fight, no more than 6 people can be lit just by moving through them. Also, if you want to light people who are in separate mêlée groups, you need to light everyone who is in your group before moving on.+  * No more than 6 people can be lit just by moving through them. Also, if you want to light people who are in separate mêlée groups, you need to light everyone who is in your group before moving on.
  
-### Thorn Whip  +### Thorn Whip
-Thorn Whip in ordinary fight:+
  
   * If you attack someone in another mêlée group, you pull them out of it.   * If you attack someone in another mêlée group, you pull them out of it.
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 "You also don’t provoke an opportunity attack when you teleport or when someone or something moves you without using your movement, action, or reaction. For example, you don’t provoke an opportunity attack if an explosion hurls you out of a foe’s reach or if gravity causes you to fall past an enemy." "You also don’t provoke an opportunity attack when you teleport or when someone or something moves you without using your movement, action, or reaction. For example, you don’t provoke an opportunity attack if an explosion hurls you out of a foe’s reach or if gravity causes you to fall past an enemy."
- 
  
 ### Healing Spirit ### Healing Spirit
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 The amount of d6 that can be handed out is now limited to twice your casting mod. The amount of d6 that can be handed out is now limited to twice your casting mod.
- 
-Unlike our previous house rule, it doesn't have to be just one d6 per round, so it's not //strictly// worse, but overall yeah this is a nerf. Sorry folx♥ 
  
 ## Mending Ammo ## Mending Ammo
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-## First Round of Combat 
- 
-So we don't really use "rounds" or "turn order" [[https://idiomdrottning.org/introducing-late-night-fighting/|but in the Fight Book™ I keep track of]] how many turns everyone has taken (a tally mark when they spend their main action, or when they dodge, or when they are surprised). 
- 
-So don't worry, even if things happen in no particular order in the chaos of battle, 
-these tally marks make it so that everyone gets the same amount of turns. 
- 
-If Bob has one tally mark from taking a turn, and Alice has three (from taking two turns and then dodging once); Bob will get to act before Alice does. 
- 
-There are things that work in the first round of combat, like Assassinate (Assassin subclass feature) and Dread Ambusher (Gloom Stalker subclass feature). 
- 
-But reading them closely I see that they don't refer to rounds, they refer to turns, making them easier to understand even with our system. 
  
 ### Assassinate ### Assassinate