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rules:house-rules [2019-04-23 23:31] – sandra | rules:house-rules [2021-11-04 07:00] (current) – [House Rules] sandra | ||
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Some spells, notably Light, Dancing Lights, and Goodberry, are now [[https:// | Some spells, notably Light, Dancing Lights, and Goodberry, are now [[https:// | ||
- | 3. Something you might want to have in mind when choosing weapons: | + | 3. A kind of weird take on hit points: [[Oh, Injury!]] |
- | + | ||
- | You can recover the arrows you use, minus one for every enemy you actually killed with an arrow shot. So if you kill five goblins with your bow, after the battle you scratch five arrows from the inventory even though in the heat of battle you fired like 30 arrows. You just recover 25 and only five of them broke. | + | |
- | + | ||
- | Since HP isn't just " | + | |
There' | There' | ||
- | 4. [[Targets and Ranges in Fights]]\\ | + | 4. [[https:// |
- | 5. A [[conversational initiative system|conversational initiative system]]\\ | + | 5. [[Players Roll|Defense rolls]] i.e. you'll roll to defend instead of enemies rolling vs your AC.\\ |
- | 6. [[Players Roll|Defense rolls]] i.e. you'll roll to defend instead of enemies rolling vs your AC.\\ | + | 6. I don't like using a lot of maps& |
- | 7. I don't like using a lot of maps& | + | 7. More uses for [[inspiration|inspiration]], |
- | 8. More uses for [[inspiration|inspiration]], | + | 8. The rules and consequences for [[https:// |
- | 9. The rules and consequences for [[https:// | + | 9. The [[https:// |
- | 10. The [[https:// | + | 10. Probably more things that I forget now. I'm an idiosyncratic DM :/ |
- | 11. When you go down to exactly 1 HP, [[wound threshold|something special will happen]]. It's a thing that's both good and bad, so you're allowed to change that number — your [[wound threshold|wound threshold]] — from 1 to whatever you want when you level up or create your character.\\ | + | |
- | 12. Probably more things that I forget now. I'm an idiosyncratic DM :/ | + | |
Generally if you want to do things we'll find rules for it or make up rules for it. Sometimes very difficult and hopeless rules. | Generally if you want to do things we'll find rules for it or make up rules for it. Sometimes very difficult and hopeless rules. | ||
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* Eliding skills (as listed above under skills) is also something that the DMG suggests | * Eliding skills (as listed above under skills) is also something that the DMG suggests | ||
* The defense roll thing is from UA so it's not completely new either, I just fixed the math | * The defense roll thing is from UA so it's not completely new either, I just fixed the math | ||
- | * Feats & multiclassing, with some [[https:// | + | * Feats & multiclassing |
* The detailed encumbrance rules from PHB p176, but with house ruled [[https:// | * The detailed encumbrance rules from PHB p176, but with house ruled [[https:// | ||