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rules:house-rules [2018-07-04 14:00] – [House Rules] sandra | rules:house-rules [2019-04-23 20:06] – sandra | ||
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====== House Rules ====== | ====== House Rules ====== | ||
- | 1. Something you might want to have in mind when choosing skills: | + | 1. This isn't as much a house rule as it is a variant |
- | These seven skills: Deception, Intimidation, | + | Be aware that Constitution and Charisma |
2. Something you might want to have in mind when choosing spells: | 2. Something you might want to have in mind when choosing spells: | ||
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There' | There' | ||
- | 4. A TotM-approach to simple-but-consistent adjudication of [[Targets and Ranges in Fights|distances, speed & position]]\\ | + | 4. [[Targets and Ranges in Fights]]\\ |
5. A [[conversational initiative system|conversational initiative system]]\\ | 5. A [[conversational initiative system|conversational initiative system]]\\ | ||
6. [[Players Roll|Defense rolls]] i.e. you'll roll to defend instead of enemies rolling vs your AC.\\ | 6. [[Players Roll|Defense rolls]] i.e. you'll roll to defend instead of enemies rolling vs your AC.\\ | ||
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9. The rules and consequences for [[https:// | 9. The rules and consequences for [[https:// | ||
10. The [[https:// | 10. The [[https:// | ||
- | 11. Probably more things that I forget now. I'm an idiosyncratic DM :/ | + | 11. When you go down to exactly 1 HP, [[wound threshold|something special will happen]]. It's a thing that's both good and bad, so you're allowed to change that number — your [[wound threshold|wound threshold]] — from 1 to whatever you want when you level up or create your character.\\ |
+ | 12. Probably more things that I forget now. I'm an idiosyncratic DM :/ | ||
Generally if you want to do things we'll find rules for it or make up rules for it. Sometimes very difficult and hopeless rules. | Generally if you want to do things we'll find rules for it or make up rules for it. Sometimes very difficult and hopeless rules. |