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rules:fainting-buffer [2019-04-02 11:11] – created sandra | rules:fainting-buffer [2019-04-02 11:33] – sandra | ||
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+ | ==== Arrows ==== | ||
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+ | === Scratching === | ||
+ | |||
+ | Arrows are scratched when HP crosses 3,\\ | ||
+ | when HP crosses 0,\\ | ||
+ | when there is a death save failure inflicted. | ||
+ | |||
+ | But no more than 1 arrow per attack. I.e. if it goes from 9 to 0 (crossing both 3 and 0 in one shot) it's still only 1 arrow. | ||
+ | |||
+ | === " | ||
+ | No more porcupine mode. Shooting extra arrows (that are easily recovered) are for battlefield control, or hits armor/fur, not direct hits to body. | ||
+ | |||
+ | === Aren't spell slots saved the same way as arrows? === | ||
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+ | No, spell slots for non-killing spells still count as normal. IDK why I had such a hang up on arrows specifically for a while. | ||
==== Drawbacks ==== | ==== Drawbacks ==== |