Do you go to the dungeon?

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rules:conversational-initiative-system [2018-07-04 11:44] – created sandrarules:conversational-initiative-system [2020-09-11 12:37] (current) – removed sandra
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-====== Conversational initiative ====== 
  
-//(This is the way we've been playing for this campaign, I think it has worked OK so I'm writing it up.)// 
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-Instead of rolling for initiative and sticking to a turn order, play just flows as part of the normal conversation, just like when you're exploring the jungle or talking to an innkeep. It's not a special "combat mode", you could be talking and then shoot someone and then look inside a chest and then hit someone and then talk some more. It's seamless. 
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-Normally the side that is under attack is the side can make their attack actions first, and deal damage first, unless there's an ambush, or violence is unexpected. 
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-I'll keep track of actions so that everyone gets the same amount of actions.