Do you go to the dungeon?

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rules:climbing [2019-04-23 21:33] – [Climbing] sandrarules:climbing [2022-12-03 12:13] (current) – [Spider Climb spell, or monster with Climbing speed] sandra
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 ==== Unencumbered ==== ==== Unencumbered ====
  
-Six seconds or less: DC 20 with disad\\ +No studying: DC 20\\ 
-One minute or less: DC 20\\ +10 minutes studying: DC 10
-10 minutes or less: DC 15\\ +
-1 hour or less: DC 10\\ +
-More than 1 hour: DC 5\\+
  
-(Memory trick: Limits are at 1 round, 10 rounds, 100 rounds, 1 hour, and you need to go strictly longer than the limit to go to the next difficulty class.) 
  
-You can only study what you have light. If you come to a dark patch you need to re-light it so you can study more and make a new roll. 
- 
-Why are the DCs the same even for harder routes? Don't worry about it being too easy, even though the DC is the same, the consequences are more dangerous. 
  
 ==== Encumbered ====  ==== Encumbered ==== 
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 Encumbered adds 5 to DC. Encumbered adds 5 to DC.
 Heavy encumbered instead adds 10 to DC. Heavy encumbered instead adds 10 to DC.
-This is only for abseiling or sloped climbs, harder climbs you can'be encumbered.+This is only for abseiling or sloped climbs, harder climbs you can'succeed if you're encumbered.
  
 ==== DC capped routes ==== ==== DC capped routes ====
  
-Some routes have a minimum DC that you can't go under. You'll know as soon as you hit it. +Some routes have a minimum DC that you can't go under.
- +
-For example if there's a DC 15 wall. You would see as soon as you had studied it for more than one minute that there is no way to climb it easier than 15 and wouldn't have to waste more time studying it. (Because the DM will tell you.)+
  
 These come from modules (Tomb of A have some routes like this), never from the natural veins. These come from modules (Tomb of A have some routes like this), never from the natural veins.
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 ===== Spider Climb spell, or monster with Climbing speed ===== ===== Spider Climb spell, or monster with Climbing speed =====
  
-Don't worry you can easily traverse any of these w/o rolling, except climbing on a Giant or other monster.+Don't worry you can easily traverse routes 1,2,3 w/o rolling, except climbing on a Giant or other monster.