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rules:chases [2019-04-23 21:53] – [Hide] sandra | rules:chases [2019-04-25 18:48] – [Dash points] sandra | ||
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===== Dash points ===== | ===== Dash points ===== | ||
- | Whether you're pursuing or escaping, you start with 3 [constitution modifier] dash points. | + | Whether you're pursuing or escaping, you start with 3 + [constitution modifier] dash points. |
(For example if you have +2 con you start with 5 dash points. If you've had a rest since the last dash.) | (For example if you have +2 con you start with 5 dash points. If you've had a rest since the last dash.) | ||
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==== Hide ==== | ==== Hide ==== | ||
- | Each escaper makes one dexterity | + | Each escaper makes one dexterity |
(This dexterity roll can have adv or disadv as per usual, see DMG p 253 for ideas.) | (This dexterity roll can have adv or disadv as per usual, see DMG p 253 for ideas.) | ||
- | If the escaper gets away from everyone well then they' | + | If the escaper gets away from everyone, well, then they' |
=== Complications === | === Complications === | ||
If you're in an area where there is a complications table (usually there isn' | If you're in an area where there is a complications table (usually there isn' |