Do you go to the dungeon?

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glitchworld:arcane-casting [2015-11-21 17:22] 89.253.122.95glitchworld:arcane-casting [2017-07-09 06:45] (current) – external edit 127.0.0.1
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 +===== Arcane Casting =====
 +
 Warlocks made a deal with the glitch.\\ Warlocks made a deal with the glitch.\\
 Sorcerers got glitched by accident.\\ Sorcerers got glitched by accident.\\
 Wizards (and EK/AT) found documents in the glitch world and figured out how to cast from them. Wizards (and EK/AT) found documents in the glitch world and figured out how to cast from them.
  
-Arcane casters, their HP is divided into Hope and Glitch. Wizards & Warlocks start with one Glitch and the rest hope, Sorcerers three.\\+Arcane casters, their HP is divided into Hope and Glitch. Wizards & Warlocks start with one Glitch and the rest hope, Sorcerers start with three.\\
 You have some body part glitched in accordance with this, go for the navel or something if you want to hide it. You have some body part glitched in accordance with this, go for the navel or something if you want to hide it.
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 When you cast a spell against nature or against civilization, you get one hope transmuted to glitch. Max two are transmuted in this way per day, then you can cast freely. For sorcerers, max one. You can use your magic against glitch without problem (but they have ways to transmute you). When you cast a spell against nature or against civilization, you get one hope transmuted to glitch. Max two are transmuted in this way per day, then you can cast freely. For sorcerers, max one. You can use your magic against glitch without problem (but they have ways to transmute you).
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 The transmutation means that you lose one current & max hope and gain one current & max glitch.\\ The transmutation means that you lose one current & max hope and gain one current & max glitch.\\
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 When you take hp loss from nature or from civilization, they primarily go for the glitch.\\ When you take hp loss from nature or from civilization, they primarily go for the glitch.\\
 When you take hp loss from glitch, they primarily go for the hope. When you take hp loss from glitch, they primarily go for the hope.
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 When you get more current glitch than current hope, the glitch casts a charm or command or similar spell on you, DC 20. When you get more current glitch than current hope, the glitch casts a charm or command or similar spell on you, DC 20.
  
 You need at least one max glitch to use your arcane powers. Greater Restoration and similar spells can un-transmute all-or-nothing on a willing subject only. Those who want to stay glitched, the spell can't un-glitch. You need at least one max glitch to use your arcane powers. Greater Restoration and similar spells can un-transmute all-or-nothing on a willing subject only. Those who want to stay glitched, the spell can't un-glitch.
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 ==== "Glitch damage" ==== ==== "Glitch damage" ====
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 ====Paladins==== ====Paladins====
 Paladins are banned and/or will require lot of work to fit in with this world... or as long as they don't care about good or evil but rather care about the three alignments in this world maybe then they can be pallies. Paladins are banned and/or will require lot of work to fit in with this world... or as long as they don't care about good or evil but rather care about the three alignments in this world maybe then they can be pallies.
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