Do you go to the dungeon?

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al-qadim:element-schools [2021-03-02 16:05] – Aid: sand or sea www-dataal-qadim:element-schools [2022-06-18 15:19] (current) – Comprehend Language: wind www-data
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 - Aid: sand or sea - Aid: sand or sea
 - Animate Dead: death - Animate Dead: death
 +- Animate Objects: sand, blood, or psionic
 - Arms of Hadar: sand - Arms of Hadar: sand
 - Augury: sea or wind - Augury: sea or wind
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 - Banishment: wind - Banishment: wind
 - Bestow Curse: blood - Bestow Curse: blood
 +- Blade Ward: sand
 - Bless: any - Bless: any
 - Blessing of Gravity: sand - Blessing of Gravity: sand
 - Blight: blood - Blight: blood
 - Blindness/Deafness: sea - Blindness/Deafness: sea
-- Blink: sea or psionic+- Blink: sea, flame or psionic 
 +- Bloodhail: blood
 - Blur: fire or wind - Blur: fire or wind
 - Booming Blade: wind - Booming Blade: wind
 - Burning Hand: flame - Burning Hand: flame
 - Calm Emotions: sea - Calm Emotions: sea
 +- Ceremony: any
 - Chaos Bolt: flame - Chaos Bolt: flame
 +- Charm Monster: sea
 - Charm Person: sea - Charm Person: sea
 - Chill Touch: death - Chill Touch: death
 +- Close Your Eyes And Relax: sea
 - Cocoon: blood - Cocoon: blood
 - Command: wind - Command: wind
 +- Comprehend Language: wind
 +- Cone of Cold: sea
 - Control Flame: flame - Control Flame: flame
 - Control Water: sea - Control Water: sea
 - Counterspell: wind - Counterspell: wind
 +- Create or Destroy Water: sea
 - Crown of Madness: sea or blood - Crown of Madness: sea or blood
-- Cure Wounds: sand (or, in our Oh Injury houseruleset, sand or sea).+- Cure Wounds: sand
 - Dancing Light: flame - Dancing Light: flame
 - Darkness: death or sea - Darkness: death or sea
 - Daylight: flame - Daylight: flame
 +- Death Ward: sand or death
 - Detect Thoughts: wind or sea - Detect Thoughts: wind or sea
 +- Dimension Door: fay or flame
 - Disguise Self: sea or blood - Disguise Self: sea or blood
 +- Disintegrate: blood
 - Dispel Magic: wind or sand - Dispel Magic: wind or sand
 +- Divination: wind, sea or blood
 +- Dominate Person: sea or blood
 +- Ecstacy of the Moth: blood
 - Eldritch Blast: blood - Eldritch Blast: blood
 - Embrace the Sun: flame or wind - Embrace the Sun: flame or wind
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 - Excavate: sea - Excavate: sea
 - Expeditious Retreat: flame - Expeditious Retreat: flame
 +- Exsanguinate: blood
 - False Life: sand or blood - False Life: sand or blood
 - Fear: sea - Fear: sea
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 - Frostbite: sea - Frostbite: sea
 - Gaseous Form: wind or sea - Gaseous Form: wind or sea
 +- Geas: sea, blood, psionic or fay
 - Gentle Repose: sand, blood or death - Gentle Repose: sand, blood or death
 - Glyph of Warding: wind - Glyph of Warding: wind
 +- Grease: sea, blood or fay
 +- Greater Invisibility: wind
 +- Greater Invisibilty: wind
 +- Greater Restoration: sand
 - Green-Flame Blade: flame - Green-Flame Blade: flame
 +- Grubhand: blood
 - Guidance: wind - Guidance: wind
 - Guiding Bolt: fire or wind - Guiding Bolt: fire or wind
 - Gust of Wind: wind - Gust of Wind: wind
 +- Harm: flame
 - Haste: flame or wind or blood - Haste: flame or wind or blood
 +- Heal: sand
 - Healing Word: wind, sand or blood - Healing Word: wind, sand or blood
 - Hex: blood - Hex: blood
 +- Hold Monster: any
 - Hold Person: any - Hold Person: any
 - Hypnotic Pattern: wind - Hypnotic Pattern: wind
 +- Ice Storm: wind or sea
 - Illusory Script: wind - Illusory Script: wind
 - Incite Greed: sea or blood - Incite Greed: sea or blood
 +- Infestation: fay or blood
 - Inflict Wounds: blood - Inflict Wounds: blood
 - Inscribing Watcher: wind or blood - Inscribing Watcher: wind or blood
 - Intellect Fortress: psionic or wind - Intellect Fortress: psionic or wind
 +- Investitures of Ice: sea
 - Invisibility: wind - Invisibility: wind
 - Knock: sand, fire or wind - Knock: sand, fire or wind
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 - Lightning Bolt: wind - Lightning Bolt: wind
 - Locate Object: wind - Locate Object: wind
 +- Longstrider: flame
 - Mage Armor: any - Mage Armor: any
 - Mage Hand: any - Mage Hand: any
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 - Mass Healing Word: wind, sand or blood - Mass Healing Word: wind, sand or blood
 - Melf's Acid Arrow: sand - Melf's Acid Arrow: sand
 +- Mending: sand
 - Message: wind - Message: wind
 - Mind Sliver: Psionic - Mind Sliver: Psionic
 - Minor Illusion: wind or sea - Minor Illusion: wind or sea
 - Mirror Image: wind or sea - Mirror Image: wind or sea
-- Misty Step: wind or flame+- Misty Step: wind, fay or flame 
 +- Mordenkainen's Private Sanctum: sand 
 +- Mothwing Ritual: blood
 - Motivational Speech: wind - Motivational Speech: wind
 +- Nondetection: sand or sea
 - Nystul's Magic Aura: sea and wind - Nystul's Magic Aura: sea and wind
 - Phantasmal Force: wind or blood - Phantasmal Force: wind or blood
 +- Phantasmal Killer: wind or blood
 - Phantom Steed: any - Phantom Steed: any
 +- Phantom Steed: wind or fae
 - Polymorph: blood, sand - Polymorph: blood, sand
 - Prayer of Healing: wind, sand or blood - Prayer of Healing: wind, sand or blood
 +- Prestidigitation: flame
 - Primrose Façade: sea - Primrose Façade: sea
 +- Protection from Evil and Good: any
 - Protection from Poison: sand or death - Protection from Poison: sand or death
 +- Purify Food and Drink: sand
 +- Raise Dead: death
 - Ray of Frost: sea - Ray of Frost: sea
 - Remove Curse: any - Remove Curse: any
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 - Slow: sand - Slow: sand
 - Spare the Dying: sand or blood - Spare the Dying: sand or blood
-- Spider Climb: flame+- Spider Climb: flame, blood
 - Spirit Guardians: any - Spirit Guardians: any
-- Spiritual weapon sea+- Spirit Shroud: sea, blood, flame or death 
 +- Spiritual Weapon: sea 
 +- Steel Wind Strike: wind
 - Stinking Cloud: wind or sea - Stinking Cloud: wind or sea
-- Suggestion: wind+- Suggestion: wind or psionic 
 +- Summon Celestial: any 
 +- Sword Burst: any 
 +- Tasha's Mind Whip: psionic 
 +- Tasha's Caustic Brew: sand, sea
 - Tenser's Floating Disc: wind, sand or blood - Tenser's Floating Disc: wind, sand or blood
 - Thaumaturgy: wind - Thaumaturgy: wind
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 - Unseen Servant: wind - Unseen Servant: wind
 - Vampiric Touch: blood - Vampiric Touch: blood
 +- Wall of Fire: flame
 +- Wall of Force: psionic
 - Warding Bond: blood, sand or death - Warding Bond: blood, sand or death
 +- Water Walk: sea, wind or flame
 - Web: blood - Web: blood
 - Witch Bolt: wind - Witch Bolt: wind