Absorb Elements: sand or blood
Arms of Hadar: sand
Banishment: wind
Blessing of Gravity: sand
Blight: blood
Booming Blade: wind
Burning Hand: flame
Chaos Bolt: flame
Charm Person: sea
Cocoon: blood
Control Flame: flame
Control Water: sea
Counterspell: wind
Crown of Madness: sea or blood
Dancing Light: flame
Disguise Self: sea or blood
Eldritch Blast: blood
Embrace the Sun: flame or wind
Excavate: sea
Expeditious Retreat: flame
False Life: sand or blood
Fear: sea
Feather Fall: wind
Find Familiar: any
Fireball: flame
Firebolt: flame or blood
Flight: flame or wind
Fog Cloud: sea or blood
Friends: sea or blood
Green-Flame Blade: flame
Gust of Wind: wind
Haste: flame or wind or blood
Hex: blood
Hold Person: any
Hypnotic Pattern: wind
Illusory Script: wind
Inscribing Watcher: wind or blood
Leomund's Tiny Hut: sand
Levitate: flame or wind
Light: flame
Lightning Bolt: wind
Mage Armor: any
Mage Hand: any
Magic Missile: any
Magic Stone: sand
Make a big Eye: blood
Melf's Acid Arrow: sand
M!ND SL!√ℇR: PS!ΩN!C
Minor Illusion: wind or sea
Mirror Image: wind or sea
Misty Step: wind or flame
Nystul's Magic Aura: sea and wind
Phantasmal Force: wind or blood
Phantom Steed: any
Polymorph: blood, sand
Primrose Façade: sea
Remove Curse: any
Scorching Ray: flame
Shadow Blade: flame, wind, or earth
Shield: any
Shocking Grasp: wind
Silent Image: sea
Sleep: wind, blood or sea
Spiritual weapon sea
Tenser's Floating Disc: wind, sand or blood
Toll of the Dead: earth, sea, wind or blood
Unseen Servant: wind
Web: blood
Witch Bolt: wind