Do you go to the dungeon?

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al-qadim:classes-and-kits [2022-06-22 20:01] – Genie** [[#sha-ir|Sha’ir www-dataal-qadim:classes-and-kits [2023-03-16 09:53] – Celestial, Great Old One **Warlock**, Conquest **Paladin www-data
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 Army of the desert tribes. Army of the desert tribes.
  
-Any **Barbarian**; Battle Master, Eldritch Knight, Champion or Cavalier **Fighter**; Ancients **Paladin**; Beast Master or Hunter **Ranger**; Scout **Rogue**.+Any **Barbarian**; Battle Master, Eldritch Knight, Champion or Cavalier **Fighter**; Ancients **Paladin**; Beast MasterHunter, or Swarmkeeper **Ranger**; Scout **Rogue**.
  
   * **Benefit** Your mount can take its exhaustion level effect in any order.   * **Benefit** Your mount can take its exhaustion level effect in any order.
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 For “Find Familiar” spells, the PHB says “the familiar has the statistics of the chosen form, though it is a celestial, fey, or fiend (your choice) instead of a beast”. In Zakhara, the familiar is an elemental instead of its normal type. For “Find Familiar” spells, the PHB says “the familiar has the statistics of the chosen form, though it is a celestial, fey, or fiend (your choice) instead of a beast”. In Zakhara, the familiar is an elemental instead of its normal type.
- +.
-  * **Benefit** Borrowed Spells: You can select spells from any other class; these "borrowed" spells have their casting time increased by 1h, and their slot level cost increased by 1 level.+
   * **Equipment** A bottle of black ink, a quill, a small knife, a letter from a dead colleague posing a question you have not yet been able to answer, a set of common clothes, and a belt pouch containing 10 dinars   * **Equipment** A bottle of black ink, a quill, a small knife, a letter from a dead colleague posing a question you have not yet been able to answer, a set of common clothes, and a belt pouch containing 10 dinars
  
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   * **Benefit** You gain twice the amount of XP from killing your fellow party members as you normally would get.   * **Benefit** You gain twice the amount of XP from killing your fellow party members as you normally would get.
   * **Benefit** Common clothes in good condition and 4d20 dinars.   * **Benefit** Common clothes in good condition and 4d20 dinars.
- 
  
 ==== Rawun ==== ==== Rawun ====
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 ==== Blood Moth Cultist ==== ==== Blood Moth Cultist ====
  
-You can't wait until the blood loth floods Toril with the live-giving liquid of pulse.+You can't wait until the blood moth floods Toril with the live-giving liquid of pulse
 + 
 +Celestial, Great Old One **Warlock**, Conquest **Paladin**. 
 + 
 +  * **Equipment**: blood sucking backpack 
 + 
 +==== Istishia Cultist ==== 
 + 
 +You worship Istishia, the Goddess of Cold Water.
  
-**Warlock** Celestial, Great Old One, **Paladin** Conquest.+Fathomless **Warlock**, Zealot **Barbarian**
  
-  * Equipment: blood sucking backpack+  * **Benefit** When you drown an unwilling captive sacrifice (an enlightened person) you gain temporary hit points. (You get 3d6 for a hd1 sacrifice, 2d6 for a hd2 sacrifice, 1d6 for a hd3 sacrifice, 1d4 for a sacrifice with 4hd or higher.) 
 +  * **Equipment** Cultist robes, a dagger, a pounch with 80 dirham.
  
 ===== “Class first”-approach ===== ===== “Class first”-approach =====
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   * **Celestial** [[#mystic|Mystic]], [[#blood-moth-cultist|Blood Moth Cultist]]   * **Celestial** [[#mystic|Mystic]], [[#blood-moth-cultist|Blood Moth Cultist]]
   * **Great Old One** [[#ajami|Ajami]], [[#blood-moth-cultist|Blood Moth Cultist]]   * **Great Old One** [[#ajami|Ajami]], [[#blood-moth-cultist|Blood Moth Cultist]]
 +  * **Fathomless** [[#istishia-cultist|Istishia Cultist]]
  
 Fey, Fiend, and Hexblade patrons will abandon ye in the Land of Fate. Fey, Fiend, and Hexblade patrons will abandon ye in the Land of Fate.
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   * **Psi Warrior**   * **Psi Warrior**
   * **Fey Wanderer**   * **Fey Wanderer**
-  * **Aberant Mind**+  * **Aberrant Mind**
   * **Soulknife**   * **Soulknife**
-  * **Fathomless**