Differences
This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revisionNext revisionBoth sides next revision | ||
al-qadim:classes-and-kits [2022-06-22 20:01] – Genie** [[#sha-ir|Sha’ir www-data | al-qadim:classes-and-kits [2023-03-16 10:03] – [Warlock] sandra | ||
---|---|---|---|
Line 27: | Line 27: | ||
Army of the desert tribes. | Army of the desert tribes. | ||
- | Any **Barbarian**; | + | Any **Barbarian**; |
* **Benefit** Your mount can take its exhaustion level effect in any order. | * **Benefit** Your mount can take its exhaustion level effect in any order. | ||
Line 82: | Line 82: | ||
For “Find Familiar” spells, the PHB says “the familiar has the statistics of the chosen form, though it is a celestial, fey, or fiend (your choice) instead of a beast”. In Zakhara, the familiar is an elemental instead of its normal type. | For “Find Familiar” spells, the PHB says “the familiar has the statistics of the chosen form, though it is a celestial, fey, or fiend (your choice) instead of a beast”. In Zakhara, the familiar is an elemental instead of its normal type. | ||
- | + | . | |
- | * **Benefit** Borrowed Spells: You can select spells from any other class; these " | + | |
* **Equipment** A bottle of black ink, a quill, a small knife, a letter from a dead colleague posing a question you have not yet been able to answer, a set of common clothes, and a belt pouch containing 10 dinars | * **Equipment** A bottle of black ink, a quill, a small knife, a letter from a dead colleague posing a question you have not yet been able to answer, a set of common clothes, and a belt pouch containing 10 dinars | ||
Line 146: | Line 145: | ||
* **Benefit** You gain twice the amount of XP from killing your fellow party members as you normally would get. | * **Benefit** You gain twice the amount of XP from killing your fellow party members as you normally would get. | ||
* **Benefit** Common clothes in good condition and 4d20 dinars. | * **Benefit** Common clothes in good condition and 4d20 dinars. | ||
- | |||
==== Rawun ==== | ==== Rawun ==== | ||
Line 247: | Line 245: | ||
==== Blood Moth Cultist ==== | ==== Blood Moth Cultist ==== | ||
- | You can't wait until the blood loth floods Toril with the live-giving liquid of pulse. | + | You can't wait until the blood moth floods Toril with the live-giving liquid of pulse. |
- | **Warlock** | + | Celestial, Great Old One **Warlock**, |
- | * Equipment: blood sucking backpack | + | |
+ | |||
+ | ==== Istishia Cultist ==== | ||
+ | |||
+ | You worship Istishia, the Goddess of Cold Water. | ||
+ | |||
+ | Fathomless **Warlock**, | ||
+ | |||
+ | * **Benefit** When you drown an unwilling captive sacrifice (an enlightened person) you gain temporary hit points. (You get 3d6 for a hd1 sacrifice, 2d6 for a hd2 sacrifice, 1d6 for a hd3 sacrifice, 1d4 for a sacrifice with 4hd or higher.) | ||
+ | * **Equipment** Cultist robes, a dagger, a pounch with 80 dirham. | ||
===== “Class first”-approach ===== | ===== “Class first”-approach ===== | ||
Line 327: | Line 334: | ||
* **Divine Soul, Wild Magic** [[# | * **Divine Soul, Wild Magic** [[# | ||
* **Draconic Bloodline** This unenlightened bloodline will abandon ye in the Land of Fate. | * **Draconic Bloodline** This unenlightened bloodline will abandon ye in the Land of Fate. | ||
+ | |||
==== Warlock ==== | ==== Warlock ==== | ||
Line 333: | Line 341: | ||
* **Celestial** [[# | * **Celestial** [[# | ||
* **Great Old One** [[# | * **Great Old One** [[# | ||
+ | * **Fathomless** [[# | ||
- | Fey, Fiend, | + | Fey and Fiend patrons will abandon ye in the Land of Fate. |
==== Wizard ==== | ==== Wizard ==== | ||
Line 349: | Line 358: | ||
* **Psi Warrior** | * **Psi Warrior** | ||
* **Fey Wanderer** | * **Fey Wanderer** | ||
- | * **Aberant | + | * **Aberrant |
* **Soulknife** | * **Soulknife** | ||
- | * **Fathomless** | ||